Get Dragon Age II (Piggyback Complete Official Guide) PDF

By James Price, Zy Nicholson

ISBN-10: 0307890112

ISBN-13: 9780307890115

• A devoted facet Quests bankruptcy offers all part missions, random encounters and all extra not obligatory actions with a list to arrive a hundred% completion

• The Walkthrough beneficial properties annotated zone maps with step by step motion at the left-hand web page and increased thoughts and complex strategies at the right

• the tactic & research bankruptcy specializes in high-level taking part in concepts and in-depth research of the game’s underlying mechanics.

• All-encompassing stock bankruptcy positive aspects exhaustive lists and tables masking: guns, armor, add-ons, distinct goods, retailers, runes, crafting, consumables and gifts

• All-encompassing Bestiary bankruptcy offers all information on: enemy ranks, destinations, attributes, resistances, loot drops and more

• A feature-packed Extras bankruptcy covers each success, each Trophy, each mystery and in addition offers a Dragon Age encyclopaedia and a narrative recap

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Additional info for Dragon Age II (Piggyback Complete Official Guide)

Sample text

Loot the area southwest of the northern exit (especially the chest close to the door – see page 72), then leave. 1 Finding Home/Profit and Loss: Act 2 begins with an intriguing audience with the ruler of Kirkwall. Use the “Gather your Party” station by the door to assemble your favored companions before you leave. Outside, Bodahn will rush to greet you. The main subject of this conversation is determined by how you funded your participation in the Deep Roads adventure. If you paid Bartrand, the Finding Home quest is triggered.

This battle sees your party assailed from both sides. Manually position your party further along the path (either direction will suffice) to deny your opponents this advantage. Pay attention to the Templar Hunter. As with all assassin-type opponents (see page 222), he will sneak beyond your front lines and attack your weaker party members. 8 Enemies Among Us: After the short cutscene at Wilmod’s Camp, your party will be attacked by the hideously mutated Wilmod and waves of Abominations. The last opponent to spawn into the fray is a Rage Demon.

How is your “kiting”? Would you know how to lure enemies to a narrow corridor and employ Aveline as a bulwark? If either question engendered a sense of incomprehension (polite or otherwise), our Combat Strategy section will introduce and explain both (highly useful) tricks – and much more (see page 179). Party composition really matters in Act 3. If you dive into certain quests without a dedicated tank to draw enemy attention or a healer to patch up wounds, you may find certain battles hard to cope with (see page 177).

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Dragon Age II (Piggyback Complete Official Guide) by James Price, Zy Nicholson

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